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Figured I'd take a second to make something kinda clear here for anyone reading my Ultra Sun entries:
Despite how I write them up, I do actually remember the vast majority of what's going on from Moon; I give it the "this is all new to me" coating to make it a more immersive experience for the reader rather than pointing out differences and whatnot. The goal with my UPSEs is for them to be entertaining. I'm not just trying to do a written-out Let's Play, I want it to be something you'll genuinely enjoy reading. :]
That being said, I have noticed quite a few differences from Sun/Moon to Ultra Sun/Ultra Moon, and it's left me with a rather soured impression of Moon now. It was a great game, but I couldn't help but feel that some parts of it felt incomplete. Now with Ultra Sun filling in those gaps, I've come to the realization that, in all honesty, we really shouldn't have gotten Sun/Moon in the first place, because that's precisely what they were: an incomplete story, an incomplete game. There was far too much missing from them that the Ultra games had to fill in, up to and including an all-new Legendary Pokemon that, while a major plot point for the Ultras, was just kinda there for the originals.
They also took the entire concept of an alternate reality and did nothing with it. Literally the only thing you got out of going through Ultra Space to the world of Moon/Sun was a slog through a carbon-copy of your world merely time-shifted 12 hours to another area of Alola that otherwise served no purpose and get a 2nd Cosmog so that you could have both of the face-card Legendaries. That's it.
From what I've already had spoiled for me, they set this right in the Ultra games, but the fact that they had to set it right at allis just sad...I mean, they took a brand new Legendary and a whole extra world to explore and made them meh.
HOW DO YOU MAKE A PARALLEL DIMENSION "MEH!?"
It's not even like we had the 20th Anniversary of Pokemon as an excuse to rush the games out or anything; ORAS took care of that with the "Catch damn near every Legendary the series has ever produced" thing (and Soaring on Mega Latios/Latias; can we have that back please?). Sun/Moon were just...rushed out the door for no real reason.
They were still great games, no doubt about that, but they pale greatly in comparison to what their Ultra counterparts, the games they should have been, are.
Despite how I write them up, I do actually remember the vast majority of what's going on from Moon; I give it the "this is all new to me" coating to make it a more immersive experience for the reader rather than pointing out differences and whatnot. The goal with my UPSEs is for them to be entertaining. I'm not just trying to do a written-out Let's Play, I want it to be something you'll genuinely enjoy reading. :]
That being said, I have noticed quite a few differences from Sun/Moon to Ultra Sun/Ultra Moon, and it's left me with a rather soured impression of Moon now. It was a great game, but I couldn't help but feel that some parts of it felt incomplete. Now with Ultra Sun filling in those gaps, I've come to the realization that, in all honesty, we really shouldn't have gotten Sun/Moon in the first place, because that's precisely what they were: an incomplete story, an incomplete game. There was far too much missing from them that the Ultra games had to fill in, up to and including an all-new Legendary Pokemon that, while a major plot point for the Ultras, was just kinda there for the originals.
They also took the entire concept of an alternate reality and did nothing with it. Literally the only thing you got out of going through Ultra Space to the world of Moon/Sun was a slog through a carbon-copy of your world merely time-shifted 12 hours to another area of Alola that otherwise served no purpose and get a 2nd Cosmog so that you could have both of the face-card Legendaries. That's it.
From what I've already had spoiled for me, they set this right in the Ultra games, but the fact that they had to set it right at allis just sad...I mean, they took a brand new Legendary and a whole extra world to explore and made them meh.
HOW DO YOU MAKE A PARALLEL DIMENSION "MEH!?"
It's not even like we had the 20th Anniversary of Pokemon as an excuse to rush the games out or anything; ORAS took care of that with the "Catch damn near every Legendary the series has ever produced" thing (and Soaring on Mega Latios/Latias; can we have that back please?). Sun/Moon were just...rushed out the door for no real reason.
They were still great games, no doubt about that, but they pale greatly in comparison to what their Ultra counterparts, the games they should have been, are.