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You all remember the infuriation suffered at the hands of games like Duck Hunt when, despite how you just knew that shot was spot-on, the stupid light gun somehow missed?
My dreams last night decided to focus on that, it seems, and came to a conclusion...
Nintendo should have made a rifle version of the Zapper.
Note to self: Either invent time travel or get in touch with someone who has, and have them deliver that idea to Nintendo, circa 1986.
(Seriously, who the hell hunts ducks or goes skeet-shooting with a pistol, anyway?)
My dreams last night decided to focus on that, it seems, and came to a conclusion...
Nintendo should have made a rifle version of the Zapper.
Note to self: Either invent time travel or get in touch with someone who has, and have them deliver that idea to Nintendo, circa 1986.
(Seriously, who the hell hunts ducks or goes skeet-shooting with a pistol, anyway?)
no subject
Date: 9/27/12 19:09 (UTC)D.F.
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Date: 9/29/12 01:00 (UTC)no subject
Date: 9/27/12 20:06 (UTC)no subject
Date: 9/27/12 21:38 (UTC)I was just talking in terms of the design of the light gun, though. Being able to use both hands to stabilize my shots would have been nice, is all I'm really getting at.
no subject
Date: 9/27/12 23:29 (UTC)D.F.
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Date: 9/28/12 03:16 (UTC)no subject
Date: 9/28/12 19:37 (UTC)Nintendo fixed the problem in later designs of the Light Zapper by incorporating a slight delay in the display of hitboxes and having the gun detect the dark-to-light shift rather than just 'light' in general; they assumed people wouldn't be hardcore enough to turn their lamps on at the exact same time as they pulled the trigger. No point in cheating if it's harder to pull the cheat off than it is just to play the game normally, after all.
D.F.
no subject
Date: 9/28/12 20:22 (UTC)