One thing I've learned about visual novels is that the graphics often serve next to no purpose whatsoever; 99% of the impact from the game is in the storytelling; the truly great ones are basically epic novels in Choose-Your-Own-Adventure format.
You could take Fate: Stay/Night or Clannad and replace the character images with Picasso-style renderings, and still have most of the same overall effect that made them the classics they are....it's honestly the main reason I thought that ZZT VN idea from a while back was so feasible.
Anyway though, yeah, as long as the story's written as well as Hatoful's was, you can make a great VN no matter how absurd it initially appears.
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Date: 9/30/12 07:53 (UTC)You could take Fate: Stay/Night or Clannad and replace the character images with Picasso-style renderings, and still have most of the same overall effect that made them the classics they are....it's honestly the main reason I thought that ZZT VN idea from a while back was so feasible.
Anyway though, yeah, as long as the story's written as well as Hatoful's was, you can make a great VN no matter how absurd it initially appears.
As for the 2nd Pact of Old reference...